Why Control is my game of the year

Control

Image: Remedy Entertainment

There’s a moment near the end of Control that is so unabashedly thrilling, joyous, and decadent in its design that it would make most roller coaster creators reflect on their life decisions. To say much more about the Ashtray Maze would be to spoil the giddy surprise. But it’s worth noting that, when it’s over, protagonist Jesse catches her breath and offers her analysis of the mind-blowing events that just transpired:

“…That was awesome.”

It’s not something you’d expect the normally stoic Jesse to let out, given her predicament. Control is a game about navigating a paranormal US government agency in an attempt to find out the truth about what happened to your brother, and things get pretty dark. But it cuts to the core of why this is my…

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