The typing game genre was born of necessity. These games were designed to teach a new generation of computer users how to type on a keyboard. Software Toolworks’ Mavis Beacon Teaches Typing! and Sega’s Typing of the Dead, released in 1987 and 1999, respectively, used the novelty of the keyboard as a game mechanic to keep people playing, despite the rote mechanics necessary in learning. Though Typing of the Dead may not have been installed on the rows of machines in your middle school computer lab, Mavis Beacon Teaches Typing certainly was. There were others, too, like Knowledge Adventure’s JumpStart Typing and PopCap Games’ Typer Shark, among many more.
“Keyboarding was a new skill and computers were driving home the need for everybody…
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