Courtesy of Netflix
The story of video games is too often told by the same kind of person. Reports have extensively detailed the ways the video game industry has centered its orbit around men and boys — particularly white men and boys — and that homogeneity often extends to the people who are allowed to tell the story of games. Writers who were there at the medium’s nativity and made a career of chronicling video game history are also frequently from the same background, blind to the ways in which they are treated as the default and, in turn, further that narrative.
Netflix’s High Score sets out to amend this. It’s a (very) brief history of the video games that spans the ‘80s and early ‘90s, when games leapt from arcade cabinets to home consoles, ending…tech, The Verge